Welcome to the world of end-game content in Last Epoch. We’ll delve into the distinctive and unique dungeons that this ARPG has to offer. In this guide, we’ll cover everything you need to know about dungeons, including what they represent, how to access them, the rewards, mechanics, and many more.
We’ve designed our guide on Last Epoch with a user-friendly structure, ensuring it’s easy to follow and navigate.
Let’s shift our focus to exploring the fantastic dungeons that can be found in this game.
Dungeons in Last Epoch
Last Epoch Dungeons are the main end-game activity for enhancing your build power and progression after beating the campaign. These unique and charming dungeons offer special rewards and items that cannot be acquired elsewhere.
Tackling down the dungeon bosses in Last Epoch requires a powerful build and moderate game knowledge. Fortunately, at Kboosting, you can get boosting services to assist you in completing your dungeons, builds, and many more end-game activities in LE.
Let’s see why you should complete these Dungeons in Last Epoch.
Why should you complete Dungeons in LE?
Dungeons are a vital end-game activity and a break from the classic “mapping” system known as Monoliths. Another reason to tackle these dungeons is the array of exclusive rewards they offer. These include T5 sealed affixes, the opportunity to merge exalted with unique items, gambling your gold for random tips, or a chance to get T7 Affixes on items. Each Dungeon presents a potential boost to your character’s damage and survivability.
How to acquire dungeon keys in Last Epoch?
To access a dungeon, you’ll need a special key with the Dungeon’s name on it. As for the key drops, they come from multiple sources, such as random loot drops from monsters, Timeline bosses in the Monoliths, and Arena of Champions Runs.
Below, we’ll provide an in-depth breakdown of each Dungeon, covering everything you need to know, from their levels and tiers, mechanics, and, perhaps, the most exciting part, the rewards they offer.
Dungeon types in Last Epoch
This ARPG has three distinctive dungeons, each containing a unique mechanic never witnessed in any other game. The dungeons consist of Lightless Arbor, Soulfire Bastion, and Temporal Sanctum. We’ll explore every one of them, starting with:
Soulfire Bastion Dungeon
The Soulfire Bastion is the first Dungeon added in version 0.8.5 and has a special theme combination composed of Fire and Necrotic elements. Once you obtain a key, the Dungeon can be found in the Imperial Era at the Soulfire Bastion waypoint.
Upon entering the Dungeon, your primary goal is to defeat the Fire Lich Cremorus and take a chance by gambling your Ember Soul for the possibility of obtaining exalted items with T5 affixes or unique gear.
Level & Tiers for Soulfire Bastion
To access a new Tier in your Soulfire Bastion dungeon, you should defeat the Tier 1 boss. From there, advance to Tier 2 and maintain this progression until you reach Tier 4, the prime choice for farming. When it comes to Lightless Arbor, the required level varies depending on your chosen Tier:
- Tier 1 – The minimum level requirement is 45.
- Tier 2 – The minimum level requirement is 70, and 75 is recommended.
- Tier 3 – The minimum level requirement is 85, and 92 is recommended.
- Tier 4 – The minimum level requirement is 92, and 100 is recommended.
Note: The recommended minimum level requirement is what we suggest for these dungeons. Having a higher or lower level does not provide any additional advantage or disadvantage in terms of rewards.
Soulfire Bastion Dungeon Mechanics
Soulfire Bastion presents a unique dungeon-specific ability known as the Soulfire Shield. This unique ability enables players to toggle between Fire and Necrotic resistance. Utilizing one of these resistances on the Shield Ability renders your character immortal to that resistance.
However, it’s crucial to remember that the Fire and Necrotic damage within this Dungeon can be exceptionally lethal, so don’t neglect to switch your resistance on the ability as needed.
H4: Specific Soulfire Bastion Reward Modifier
The rewards modifier comprises an extensive list that depends on the chosen Tier and the particular floor. Let’s examine an example of the modifiers you might encounter at Tier 4:
Floor 1 |
Floor 2 |
Floor 3 |
The Soul Gambler’s inventory contains 4 additional body armours |
The first item purchased from the Soul Gambler will be a Unique or Set item |
The lowest tier affix of a rare or exalted item from the Soul Gambler has an 80% chance to gain a tier |
The Soul Gambler’s inventory contains 4 additional swords |
25% chance to refund the cost of each item purchased at the Soul Gambler |
Uniques from the Soul Gambler have a 20% increased chance to have at least 1 Legendary Potential |
The Soul Gambler’s inventory contains 4 additional pairs of gloves |
The first item purchased from the Soul Gambler is an Exalted item with a random Tier 2 sealed affix |
Each affix on a Rare item from the Soul Gambler has a 30% chance to roll twice within in its range and pick the higher value |
Note: Many modifiers can be found on lower Tiers with a reduced percentage, exclusive to a Tier, or appearing on multiple floors on the same run. This applies to all dungeons.
Soulfire Bastion Dungeon Boss
The primary antagonist encountered within the Soulfire Bastion is the Fire Lich Cremorus. This boss stands out for its uniqueness and possesses at least ten distinct abilities, all infused with Fire and Necrotic thematic damage, as well as additional ailments like Ignite and Marked for Death.
Specific Soulfire Bastion Rewards
Upon defeating the Fire Lich Cremorus, you gain access to the next area, where the Soul Gambler awaits. Here, you can spend your Ember Souls acquired throughout the run to obtain rare or exalted items with T5 Sealed Affix and unique items with Legendary Potential.
Soulfire Bastion Boss Rewards
The Fire Lich Cremorus drops three uniques and one set item based on the Tier selected:
- Tier 1 – Ashes of Mortality Ring.
- Tier 2 – Lich’s Envy Set Gloves.
- Tier 3 – Immlator’s Oblation Belt.
- Tier 4 – Pyre of Affliction Two-Handed Axe.
Lightless Arbor Dungeon
Lightless Arbor, introduced as the second Dungeon in version 0.8.5, features a unique theme where players must avoid prolonged exposure to Darkness. Upon obtaining a key, you can access the Dungeon in the Ruined Era at the Lightless Arbor waypoint.
Venturing inside the Dungeon, your main goal is to defeat The Mountain Beneath boss. Achieving victory against this formidable foe grants you access to the subsequent area, where Dirium will present you with random rewards in exchange for your gold.
Level & Tiers for Lightless Arbor
Starting with the Tier 1 boss, you can unlock new Tiers for your Lightless Arbor dungeon. Continue this progression through Tier 2, and keep advancing until you reach Tier 4. Regarding Lightless Arbor, the required level varies based on the selected Tier:
- Tier 1 – minimum level requirement is 20.
- Tier 2 – The minimum level requirement is 60, and 65 is recommended.
- Tier 3 – The minimum level requirement is 80, and 88 is recommended.
- Tier 4 – The minimum level requirement is 90, and 100 is recommended.
Lightless Arbor Dungeon Mechanic
The Lightless Arbor has a similar mechanic to Path of Exile Delving. It employs a unique Dungeon Ability called Burning Amber, which orbits around, illuminating the surrounding area. Players can also manipulate the amber, moving it to a target location and recalling it as needed through their ability. When sustaining some damage, the amber’s illumination may diminish, but it can be restored by defeating Amber Elementals within the Dungeon.
Specific Lightless Arbor Reward Modifier
Starting with a floor and the chosen Tier, the rewards modifier encompasses a comprehensive list. We will now delve into an example of the modifiers that can be encountered at Tier 4:
Floor 1 |
Floor 2 |
Floor 3 |
Enemies drop substantially more Glyphs |
Enemies drop substantially more Exalted rings |
The dungeon boss drops a Glyph of Despair |
Enemies drop substantially more Exalted weapons |
Enemies drop substantially more Runes |
The dungeon boss drops a horde of Exalted Items |
The dungeon boss drops a horde of Idols |
The first item purchased from the Soul Gambler is an Exalted item with a random Tier 2 sealed affix |
The dungeon boss drops a horde of Idols |
Lightless Arbor Dungeon Boss
The highlight of the Lightless Arbor Dungeon is its boss, The Mountain Beneath. This formidable adversary wields at least 13 distinct abilities, all imbued with themes of Physical and Poison damage. The boss encounter comprises two phases: the first involves incinerating its kindling, and in the second phase, you’ll venture inside the mountain to take down its heart.
Specific Lightless Arbor Rewards
Following your triumphant battle against The Mountain Beneath, you’ll be granted entry to the next area, housing a Vault. Here, Dirium will offer you a selection of random reward modifiers in exchange for your gold. The number of modifiers you can acquire per run ranges from 8 to 11, based on the Tier selected.
Let’s take a look at some of the Vault Modifiers Dirium can offer at Tier 4:
- Adds Rune of Ascendance to All Chests.
- Triplicates every Chest. This occurs after modifiers that apply to a random chest have already been used.
- Duplicates all Unique items from every Chest. This is additive with other item duplication effects.
- Adds several pieces of Exalted Jewellery to a Random Chest.
- Adds a Lightless Arbor Key to a Random Chest.
- Adds a Chest that drops an Exalted helmet, Exalted body armor, Exalted gloves, and Exalted boots.
- Adds a Set Item to a Random Chest.
- All items from Every Chest have a 50% chance of being duplicated. This is additive with other item duplication effects. Duplication chances above 100% can result in even more copies.
- All chests drop 30% more items (multiplicative with other modifiers).
- Adds Glyph of Despair to All Chests.
Lightless Arbor Boss Rewards
The Mountain Beneath drops four unique items based on the Tier selected:
- Tier 1 – Peek of the Mountain Helmet.
- Tier 2 – Foot of the Mountain Boots.
- Tier 3 – Face of the Mountain Shield
- Tier 4 – Core of the Mountain Body Armor.
Temporal Sanctum Dungeon
Temporal Sanctum made its debut as the inaugural end-game dungeon activity in patch 0.8.4, introducing a truly unique theme not often seen in the world of ARPGs. It allows players to travel in time, unlocking previously blocked passages and evading the boss’s formidable abilities. To access this Dungeon, you’ll need to acquire the key, and once you have it, you can venture into the Ruined Era at The Temporal Sanctum waypoint.
Undoubtedly, this is the most rewarding Dungeon in the game. Achieving victory in this Dungeon grants the power to combine exalted items with unique ones that possess the “Legendary Potential” stat.
Level & Tiers for Temporal Sanctum
To unlock a new Tier for your Temporal Sanctum dungeon, you must first defeat the boss on Tier 1, then proceed to Tier 2, and continue in this fashion until you reach Tier 4, where you’ll want to begin farming. For the Temporal Sanctum, you’ll need the following required level based on the selected Tier:
- Tier 1 – The minimum level requirement is 55.
- Tier 2 – The minimum level requirement is 75, and 80 is recommended.
- Tier 3 – The minimum level requirement is 90, and 95 is recommended.
- Tier 4 – minimum level requirement is 95, and 100 is recommended.
Temporal Sanctum Dungeon Mechanic
Temporal Sanctum boasts an extraordinary Dungeon Ability named Temporal Shift. This ability enables players to seamlessly switch between the Divine and Ruined Era. This action ensures that enemies reflect the appropriate Era but also allows traversing previously obstructed passages. Perhaps most crucially, it grants the ability to evade the formidable attacks of Chronomancer Julra.
Specific Temporal Sanctum Reward Modifier
Floor 1 |
Floor 2 |
Floor 3 |
The Dungeon boss drops 2 Unique Items |
Enemies drop substantially more Runes |
The Dungeon boss drops 2 Unique Items |
The Dungeon boss drops a horde of Exalted Weapons |
Enemies drop substantially more Exalted Relics |
The Dungeon boss drops a Glyph of Despair |
The Dungeon boss drops a horde of Glyphs |
Enemies drop substantially more Exalted Weapons |
The Dungeon boss drops a horde of Runes |
Temporal Sanctum Dungeon Boss
This inhabitant is the hardest boss you can encounter in Last Epoch. Chronomancer Julra possesses nine formidable attack patterns, inflicting Void, Lightning, and Cold Damage and introducing ailments like Doom, Chills, and Shock.
Note: The only way to survive the Catastrophic Implosion is to switch your Era before noon.
Specific Temporal Sanctum Rewards
When defeating the Chronomancer Julra, you will get access to the Eternity Cache. This unique mechanic is found only in this Dungeon and is the main way to acquire your best-in-slot gear. You grant the power to merge Exalted with Unique items that contain the “Legendary Potential.”
Note: The items must have the same base, and you can only use the Eternity Cache once per run.
Temporal Sanctum Boss Rewards
The Chronomancer Julra drops four unique items based on the Tier selected:
- Tier 1 – Julra’s Stardial Ring.
- Tier 2 – Somnia Helmet.
- Tier 3 – Julra’s Obsession Gloves.
- Tier 4 – Vessel of Strife Relic.
Conclusion
We made it to the final, which was a long talk, but in this article, we covered everything you need to know about Last Epoch dungeons, such as where to find them, how to get keys, rewards, mechanics, and more. Now, it’s your time traveler to go there and acquire your desired items. We wish you luck and see you soon.